Okay, @Weatherwatch, it’s been a while since we last updated this thread with ideas so I’m here to share some. @Furia sent me some of his ideas, so I figured I would adapt and share them here so everyone can comment on them. So without further ado, more on Ascension.
Ascension is a large flying ship, complete with all the trademarks of one’s stereotypical pirate ship. It has two decks, connected by a large staircase that is placed along the center axis of the two. The lower or main deck is full of benches for looking out at the world around you, and also has things necessary for maintaining the sails (though these are typically kept off the ground to give as much space as possible). The upper deck takes up the back portion of the deck, and along a few benches like before, it also has the ship’s main wheel for navigating. Both decks are lined on the outside with railings that are about 4 feet high (or 1.3 meters) to insure that no one falls out. The deck, at its widest, is about 25 feet (or 8 meters) across, and is around 80 feet (24.4 meters) long. On either side of the large staircase connecting the upper and lower deck, there is a door which leads into a small chamber with the same floor space as the the upper deck. Here, one can find two staircases, railed off and two the back and then part of the side, which lead to the level below.
On this level, one finds the lounge and kitchen. Here, weary Weatherwatchers, tired from a day of adventuring, can lay about one of the number of couches which populate the room. Most of these congregate around a large entertainment system (just because we have magic doesn’t mean we don’t enjoy movies), which is a fairly new addition to the ship. A couple other couches and a few armchairs are set aside from this space, in the same space that the upper deck and stair rooms occupy above. This is typically used for reading books from the ships collection, which is arrayed around the space in neat bookcases that have doors on them to keep the books from falling out while the ship moves (hey, not everything can be magical). The TV and entertainment center couches take up about 40% of the lower deck above.
The remaining 60% is occupied by a dining room and large kitchen, which is bright and has painted false walls to separate it from the entertainment area. The dining room has a large table which allows large groups of 20 or potentially more to dine together if they wish. It also features some windows for diners to look out of to enjoy the views of the outside world. As one travels more towards the stern, they find a well-stocked kitchen, with all the necessary cookware to create all the kinds of things one could imagine. as one is leaving the kitchen, they enter a hallway with three doors, two of which are almost opposite each other, about 3 feet (1 meter) into the hallway, while another is at the end of the hallway, which is about 8 feet (2.5 meters) long. The two doors which face each other, which do not open outwards, but rather slide to the side, are the pantry and spice rooms, respectively. Due to the mobility of the base, Weatherwatchers are able to gave many rare ingredients for dishes, so both rooms are well stocked with items from around the world. The door at the end of the hall leads to a dark room which occupies the front of the ship: the liquor cabinet (I did not add this area, it was, in fact, in the notes). It has a large supply of liquor for those of the alcohol drinking persuasion, and is restocked at least once a week, depending on the events of the week. In much the same fashion as the floor above, stairs can be found at the back of the ship, leading to the residential level.
The residential level is at first quite striking as it is an extreme breakaway from the style of the rest of the ship. The level appears to be as if it was taken directly from a hotel, and has a carpeted hall which extends away from the end of the ship. On either side, doors with room numbers can be found, and these numbers seem to extend into infinity to my own personal knowledge. While the rest of the ship appears to have floors of the size that one would expect, this one seems to stretch into infinity. Several Weatherwatchers have tried to find the end, but none have succeeded. I myself have tried and found myself getting super bored with the exercise once I got into room numbers that were in the 2000s. Each room on this level also seems to be equipped with the same basic amenities, those these can be switched out or changed by the owner of the room. Each room has a full-size bed, a small fridge and freezer combo, and thermostat. 30% of the room is set aside for a complete bathroom with sink, shower, and toilet. The space can be rearranged as the user sees fit, and posters and new wallpaper are encouraged. Again, a staircase at the back of the ship leads one down to the lower-most level: the engine level.
Here, one finds the engines which power the ship’s motors to help it stay a float. The ship is powered by the core. The core is a bit of the Further Fire, and thus is highly magical and dangerous if not handled properly. A control panel to monitor the state of the core can be found next to the container in which it is kept, as well as on the upper deck, next to the wheel for steering the ship. One can also find the tanks for both fresh and used water for the ship, which those who visit them call “infinity tanks,” since they seem to hold infinite amounts of water. They also seem to collect and disperse said water elsewhere, though that location is unknown.
That’s the gist of Furia’s notes, but feel free to add things or edit things based on your own thoughts!