21. The Secret Society: Of Two Minds

so unless we’re taking ToW to be NE due to its use of it,
we have SW, SE, NW, SW, NW for me,
or NE, SE, NW, SW, NW
or NE, SE, NW, NE, NW
or NE, NW, SE, NE, SE

thats 4 possible combos.
maybe we can try a couple?
or sabes can maybe weigh in and see if any of them feel right.

EDIT: personally i like NE, SE, NW, SW, NW, E as the possible set. it feels more like a key to me.

10 Likes

So I was thinking…we’re taking a very guil-centric approach here (which makes sense, that’s how we got to other knocks). But are there other things that we could try to connect to the clues that might link them to the knock? We have six elements, linked to the guilds, as well…and we did just invoke them to call the corners… :tinfoilhat:

12 Likes

why not?
Tales of Wonder - Aether
Lighthouse - Tides
Hermie Sticker - Light?
Avis Journal - Thought
Green Man Block - Ore or Wild

13 Likes

Would Hermie be tides, since it sounded like our animal friend in the Minnying was a hippocampus?

12 Likes

possible too!

9 Likes

So…

  1. Tales of Wonder - Aether? (Radio broadcast in the air/aether?)
  2. Lighthouse - Light?
  3. Hermie Sticker - The Tides
  4. Avis Green Journal - Thought
  5. Green Man Block - Ore or Wild?
10 Likes

I feel like we are missing something. Like we don’t have all the pieces yet.

7 Likes

OOH. idea. one sec.

5 Likes

Any idea how you’re going to get down there to try it out? I admit I’m curious.

Please don’t do anything too dangerous.

9 Likes

download

The alchemical wheel! it has elements in cardinal directions! The japanese has a belief that there is a fifth element, called aether or void.

here we go, found it. its actually chinese in origin. download%20(1)

okay, so going off that. the order is aether, light, tides, thought, and ore. Seems like the chinese thing wont do, so im gonna go with probably… North,East,West,South,South

however, you then also have the japanese circle, which has void in the north.

as such, perhaps… North, South West, South East, West, and East.

4 Likes

I’m pretty sure it’s referring to the six magimystic elements related to the six guilds.

12 Likes

Witches have a similar belief. image
The idea is that body is the star the hands are air and water the head is spirit and the feet are earth and fire and all five are need for balance. maybe the answer lies in the placement of the witches star and the directions and some kind of elemental spell you have to cast in order of the objects found. For example the light house has AB on it which is SE which aligns, if soul is north, with fire.

4 Likes

Wow, it’s interesting that all of these systems are so similar to each other; plus, they’re also similar to our own magimystical understandings of the elements. I think it’s a really good example of the idea of many paths leading towards the same truth. Since Woolie was a magimystic, though, I think it’s safe to say that we’re dealing with the same six elements that are associated with our six guilds.

So that would mean that it would be NW (Gossmere’s position on the chronocompass), W (Weatherwatch), E (Ebenguard), SE (Thornmouth), and then either NE (Flinterforge) or SW (Balimora), if Sabes is right.

So which one do we think the last one is? Do we think Sabes has it right?

13 Likes

I think he can try both. Could go either way.

10 Likes

I think I might have an idea but it’s very risky. If you guys are up for it.

5 Likes

The Green Man in general makes me think Wild.

A metal printing block makes me think Ore.

I guess it comes down to which aspect we think means the most, the material or the subject matter.

I’m one of the worst people to ask to make a decision like that, but if someone were shouting for me to make a choice! I’d likely throw my first guess at it being Wild.

11 Likes

We could try and ask Woolie again. He seem to be the only one with actual answers instead of more questions. We could try what @Saberlane with woolie did again. She was the only one of us to have some insight into what is woolie But if we do try it again this time we will need to be more prepared. There is a spell called the mind hedge that could protect the person from going insane when the try to get close to woolie and a relatively simple spell to cast. @saberline seems to have suffered from information overload which is common in possession victims because they have two minds inside them but do not know how to process that amount information. So what a mind hinge should protect The next person who tries it from suffering the same fate as it will not protect from a complete merge with woolie. But like I said it is risky and possibly dangerous. I would understand if no one would want to attempt this, but it is a great chance at finally getting some answers rather than questions

4 Likes

I like it. Ambitious and crazy. I’m not sure it’s fully required yet.

I honestly doubt Woolie has any answers, at least like he is now. I’m 50% thinking he’s just another cog in the grand machine being moved around by the Green family, and the Council of 18 gates like we all are. The other 50% I think he’s Warner Green but his mind is so shot with grief we need to get him back to some source of magiq, like neithernor to help him.

12 Likes

True I didn’t think of that. It’s probably to risky if I’m wrong. How does that saying go, too much risk and not enough reward.

8 Likes

I think we’ll probably be able to manage with what we have, we just need to figure out how to use it.

10 Likes